Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Enumerations | Functions
asset.h File Reference
#include <string>

Go to the source code of this file.

Classes

class  cqsp::asset::Asset
 The base class for assets. More...
 

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::asset
 

Enumerations

enum class  cqsp::asset::AssetType {
  cqsp::asset::NONE , cqsp::asset::TEXTURE , cqsp::asset::SHADER , cqsp::asset::HJSON ,
  cqsp::asset::TEXT , cqsp::asset::MODEL , cqsp::asset::FONT , cqsp::asset::CUBEMAP ,
  cqsp::asset::TEXT_ARRAY , cqsp::asset::AUDIO , cqsp::asset::SHADER_DEFINITION , cqsp::asset::SCRIPT ,
  cqsp::asset::BINARY
}
 

Functions

AssetType cqsp::asset::FromString (const std::string &name)
 Converts asset type names to asset types More...
 
std::string cqsp::asset::ToString (AssetType type)
 Converts asset type to asset type names for display More...