Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:27
Definition: isimulationsystem.h:25
Game & game
Definition: isimulationsystem.h:42
Definition: sysmarketreset.h:28
void DoSystem() override
Definition: sysmarketreset.cpp:22
int Interval() override
Definition: sysmarketreset.h:32
SysMarketReset(Game &game)
Definition: sysmarketreset.h:30
Definition: basicmaneuver.cpp:23
const int ECONOMIC_TICK
Definition: economyconfig.h:22