Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:27
Definition: isimulationsystem.h:25
Game & game
Definition: isimulationsystem.h:42
Definition: sysinterplanetarytrade.h:24
SysInterplanetaryTrade(Game &game)
Definition: sysinterplanetarytrade.h:26
void DoSystem() override
Definition: sysinterplanetarytrade.cpp:25
int Interval() override
Definition: sysinterplanetarytrade.h:28
void ResolveTrades()
Definition: sysinterplanetarytrade.cpp:64
Definition: basicmaneuver.cpp:23
const int ECONOMIC_TICK
Definition: economyconfig.h:22